Strike Freedom
From HOTGT
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Contents |
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Statistics
STR: 16 (+3)
CON: 13 (+1)
DEX: 10 (+0)
INT: 13 (+1)
WIS: 16 (+3)
CHA: 12 (+1)
Speed: 5 Initiative: +0
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Defenses
AC: 16 (+6 from armor, +0 from shield)
Fortitude: 13 (+3 from ability, +0 from class)
Reflex: 11 (+1 from ability, +0 from shield)
Willpower: 15 (+3 from ability, +2 from class)
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Health
Hit Points: 25
Healing Surges/Day: 8
Healing Surge Rate: 6/surge
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Skills
Acrobatics +0, Arcana +1, Athletics +3, Bluff +1, Diplomacy +6, Dungeoneering +5, Endurance +3, Heal +8, History +1, Insight +8, Intimidate +1, Nature +3, Perception +3, Religion +6, Stealth +0, Streetwise +1, Thievery +0
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Feats
- Armor Proficiencies: Leather, Hide, Chainmail
- Shield Proficiencies: None
- Weapon Proficiencies: Simple Melee, Simple Ranged
- Dwarven Weapon Training
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Abilities
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Racial
- Cast Iron Stomach
- Dwarven Resilience
- Dwarven Weapon Proficiency
- Encumbered Speed
- Stand Your Ground
- Low Light Vision
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Class
- Channel Divinity
- Healer's Lore
- Healing Word
- Ritual Casting
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At-Will Powers
- Lance of Faith
- Righteous Brand
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Encounter Powers
- Healing Strike
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Daily Powers
- Avenging Flame
| Heroes of the Great Tree Topics | ||
| Impossibilities | I-verse background • Player Characters • NPCs • House Rules | |
| Phantapunk | Aeryn Background • Player Characters • NPCs • House Rules | |
| Concrete & Crimson | World Background • Scoobies • NPCs • House Rules | |
| Keep Flying | The 'Verse • The Crew • NPCs • House Rules | |
| Polybius | The World • Investigators • NPCs • House Rules | |
| Labyrinth | The World • PCs • NPCs • House Rules | |
