Dan "Crusher" Jones
From HOTGT
Contents |
Relevant Episodes
Background
Dan “Crusher” Jones grew up in a rough neighborhood on Persephone. He joined the military shortly after the war and did a four year hitch. Then he took what he learned there and became a pit fighter. He got more and more involved with certain shady elements and ended up being offered up as a sacrificial lamb when a fight fixing scheme was brought to light. After that, he became just a petty enforcer hiring out to them that can pay.
Crusher died while working for Vincent Locke aboard the Jack Burton. A small tear in his vacsuit resulted in a rather messy end for him.
Physical Appearance
Like many men in his line of work, Crusher was a physically impressive man. He kept his head shaved to heighten his intimidation factor. When not directly on the job he prefered nice clothing such as suits. When on the job he prefered cargo pants and t-shirts.
Psychological Profile
Crusher was rude, crude, and boastful. He loved life, from fighting to eating to sex.
Character Sheet
ATTRIBUTES
Agility d8
Strength d12
Vitality d10
Alertness d6
Intelligence d4
Willpower d4
ASSETS
Fightin' Type (Major) - Crusher has trained his entire life to fight. He spent time in the military and then started his career as a pit fighter and occasional enforcer. Crusher can take one non-attack action each combat turn without penalty.
Intimidatin' Manner (Minor) - Crusher's big. He's mean. He's learned how to bark like a drill sergeant and talk smack like a pro wrestler. Crusher gains a +2 step bonus to Willpower when trying to intimidate, terrify, interrogate, bully, or frighten. He can gets the bonus when trying to resist intimidation.
Mean Left Hook (Minor) - Most men, when Crusher hits them, stay down. His fist's like iron. Crusher's unarmed attacks inflict Basic damage instead of Stun damage.
Tough As Nails (Minor) - While Crusher's won most of his fights, he's also taken a lot of hits over the years. As a result, he's developed a thicker skin than most folk and he knows how to deal with pain. Crusher gets 2 extra life points.
COMPLICATIONS
Branded (Minor) - Pit fighting isn't regulated but folks generally don't appreciate it when people try to fix fights. Crusher got involved in the shady side of things and, when the deal got found out, he was used as the sacrificial lamb. Crusher suffers a -2 step skill penalty to any social interaction when the story of his fight rigging comes into play.
Crude (Minor) - Crusher was a soldier. Then he was a fighter. He doesn't see the point of fancy talk. Those who take offense at the way he talks can either shut up or say something to his face. Then he'll pound that person's face in. Crusher suffers a -2 step skill penalty to any Influence roll when refined social behavior is called for.
Slow Learner: Knowledge (Minor) 0 Crusher's just not a bright guy. He's been hit one too many times in the head and he doesn't retain facts well. Crusher suffers a -2 step penalty when making Knowledge rolls and pays 2 additional points for any improvement to the skill or its specialities.
SKILLS
- Athletics d6
- Covert d4
- Guns d6
- Pistol D10
- Rifle D10
- Shotgun D12
- Heavy Weapons d6
- Melee Weapon Combat d6
- Chain d10
- Ranged Weapons d6
- Throwing Knives D10
- Unarmed Combat D6
- Boxing D12
| Heroes of the Great Tree Topics | ||
| Impossibilities | I-verse background • Player Characters • NPCs • House Rules | |
| Phantapunk | Aeryn Background • Player Characters • NPCs • House Rules | |
| Concrete & Crimson | World Background • Scoobies • NPCs • House Rules | |
| Keep Flying | The 'Verse • The Crew • NPCs • House Rules | |
| Polybius | The World • Investigators • NPCs • House Rules | |
| Labyrinth | The World • PCs • NPCs • House Rules | |

