Crimson Justice

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Crimson Justice
First appearanceOperation: Omega #1
Concept Trapped between life and unlife
Statistics
Real NameJames Fielding
IdentitySecret
AliasesNone
Age29
OriginVampiric
AffiliationOperation: Omega
Notable powers
  • Immunity
  • Enhanced Str & Con
  • Regeneration
  • Drain (Con)
Arch-enemy{{{Enemy}}}
Base of Operations{{{Base}}}
WeaknessNone

Contents

Current Status

As Crimson Justice, James has been assigned to Operation: Omega

History

James Fielding operated as an intelligence officer inside the United States, ferreting out spies. He thought he was on the trail of normal 5th columnists but, instead, he stumbled across a cult of vampires. They attempted to turn him but were interrupted by the arrival of his partner. James was left trapped between life and living death. He gained unique powers, though not all those vampires possessed, and the need to drink blood. However, he could also walk in the daylight, though holy items repelled him.

Friends and Family

  • Mary Sanguine, his former intelligence partner

Archenemy

The ruler of the vampire cult that James was tracking is still out there, somewhere.

Stats

Abilities

STR   20 (+5)
DEX   16 (+3)
CON   20 (+5)
INT   13 (+1)
WIS   18 (+4)
CHA   16 (+3)

Combat

Attack   2 (Melee 6, Ranged 2) [Unarmed +0 (Bruise)]
Defense   14
Initiative   3

Saves

Toughness   5 (5 flat-footed)
Fortitude   5
Reflex   3
Will   6

Skills

Acrobatics   4 (+7)
Bluff   8 (+12)
Climb   4 (+9)
Disable Device   12 (+13)
Disguise   8 (+11)
Escape Artist   8 (+11)
Intimidate   8 (+12)
Investigate   12 (+16)
Knowledge  
- Arcane Lore   4 (+5)
- Streetwise   4 (+5)
Notice   8 (+12)
Sense Motive   4 (+8)
Sleight of Hand   4 (+7)
Stealth   12 (+15)

Languages

English, German, French, Japanese, Russian, Swedish, Italian, Greek, Morse Code

Feats

Attack Focus, Melee 4   +4 to Melee attacks
Contacts   Make gather info checks faster
Eidetic Memory   Can use all knowledges untrained
Equipment (3)   15 points worth of equipment
Fascinate   Draw enemy focus through bluff
Fearless   Immune to fear
Hide in Plain Sight   Able to make hide roll even when being observed
Quick Change (1)   You can change clothes as a free action
Instant Up   Automatically get up as a free action
Well-Informed   Chance of knowing something about anything

Powers

Rank   Description   Save
5   Drain (Constitution)   
   Feat: Slow Fade (6)   
   Flaw: Limitation – Requires grapple   
12   Immunity   
   Life Support, Starvation and Thirst, Critical Hits   
   Does not count need for blood   
5/5   Enhanced Attributes   
   Strength   
   Constitution   
13   Regeneration   
   Bruised (1/round), Uncon (1/round), Injured (1/20 min), Staggered (1/round), Disabled (1/5 min)   
   Resurrection (1/day)   

COSTS: ABILITIES 33 + SAVES 2 + COMBAT 12 + SKILLS 27 + FEATS 15 + POWERS 39 - DRAWBACKS 8 = 120/122

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