Corky Dalton

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Smuggler
First Episode1.6: Pickup and Delivery
Concept Cunning but slightly goofy smuggler
Theme Song {{{Theme}}}
Profile
Full NameCordellia Marco Dalton
Legal StatusCriminal Record
Known AliasesCorky
Age48
BirthplaceShadow
Favored WeaponLight pistol

Contents

Relevant Episodes

Background

Corky had to tell the military his real name when he signed with the browncoats but he's never told anyone else. By that time he already had quite a bit of experience smuggling goods. He was put to work on the Quick Draw, acting as liaison between command and the ship's captain. During the war he was captured and spent time in a POW camp. After the war, he went back to smuggling before running into Victoria Saunders on Dandelion Station. Now he works as her smuggler, helping with her covert activities.

Crusher got into a small jam on Whitefall. His ship was taken down by pirates and he was captured and jailed by the townfolk. The crew of the Mao's Claw got him, and the package he was carrying, out.

Physical Appearance

Corky's kind of short, kind of stout, and kind of Greek. He always looks like he has to shave. He often wears a stupid looking black cap and a stained white coat.

Psychological Profile

Corky is a fairly good natured guy. He thinks slowly which some people confuse with stupidity.

Character Sheet

ATTRIBUTES
Agility d6
Strength d6
Vitality d8
Alertness d8
Intelligence d8
Willpower d10

ASSETS
Friends in Low Places (Minor) - As one might imagine, Corky, as a smuggler, has quite a few contacts on the shady side of the street.
Walking Timepiece (Minor) - Corky can always tell what time it is. He doesn't need a watch and he automatically seems to adjust to the local timeframe of whatever planet he's on.

COMPLICATIONS
Loyal (Minor) - Despite the war being over, Corky is still loyal to the browncoat cause and he's loyal to Victoria Saunders.

SKILLS

  • Athletics d4
  • Covert d6
    • Open Locks d8
    • Streetwise d8
  • Craft d4
  • Discipline d6
    • Mental Resistance d10
  • Guns d6
  • Influence d6
    • Lying d8
  • Knowledge d6
    • Planets and Moons d8
    • Smuggling d10
  • Mechanical Engineering d4
  • Perception d2
  • Pilot d2
  • Planetary Vehicles d4
  • Technical Engineering d2
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